Jim Lunsford, President of Decisive-Point, is attending I/ITSEC 2015, and will be located at the Stottler Henke booth (booth #1009).
November 6, 2015 --
Italian Army Demonstration (Civitavecchia, Italy). Decisive-Point and Vitrociset conducted a very successful joint presentation on Decisive-Point’s suite of leader development games to senior leaders within the Italian Army’s training and simulations commands.
Jim with members of the Vitrociset team
October 28, 2015 --
Decisive-Point was awarded a contract to develop a computer wargame for the U.S. Army Capabilities Integration Center (ARCIC). The purpose of this wargame is to provide an Early Synthetic Prototyping (ESP) environment for the exploration and assessment of future doctrinal concepts and potential organizational and material solutions. While playing the game, users will role-play tactical unit commanders of future combat units at the brigade level and below. They will have the opportunity to explore future operating capabilities as they conduct simulated offensive and defensive operations during a hypothetical future conflict. The potential effects of next generation weapon systems including robotics, electromagnetic rail gun and laser technologies can be explored. The game system will facilitate the collection of combat development data generated by soldiers, analysts, and researchers as they play various user-created scenarios. The game data and player feedback will provide concept developers quick insights into the feasibility, acceptability, and supportability of future combat systems.
Note: The U.S. Army Research Laboratory (ARL) sponsored this project under contract number W911NF-14-D-0005. The content of this public release does not necessarily reflect the position or the policy of the Government, and no official endorsement should be inferred.
May 19, 2014 --
Decisive-Point delivered Over By Christmas to the National WWI Museum. This serious game provides museum visitors a quick, concrete experience to gain insights into Germany's warplanning challenges in 1914.
April 5, 2013 --
The Kansas City Star newspaper published a really great story about Decisive-Point and the many products produced by the company in support of military and corporate leader training programs.
December 28, 2012 --
* PC Gamer Article: The Camo Club – ten military sims that are answering the call of duty by Time Stone. "...Today’s military classrooms are awash with PC-based games. Cheap and convenient compared to field exercises, versatile 3D simulations and map-based strategy titles are helping teach our troops to do everything from pilot aircraft and operate tanks, to lead infantry platoons, plan counter-insurgency operations, and organise logistics..." Read the article here.
* The U.S. Army's Force Management School (AFMS) plans to employ Future Force in support of its course curriculum. AFMS provides force management training and education to select officers, noncommissioned officers, and Department of the Army civilians and contractors serving in or selected for force management or related assignments Army-wide. Learn about the school here.
* A contract has been awarded to Decisive-Point and Stottler Henke to link Intelligent Tutoring Systems (ITS) to Follow Me. This work will be in support of the United States Military Academy's curriculum. The ITS work for Follow Me is being funded by the Army Research Laboratory.
Jim Lunsford demos Future Force at I/ITSEC 2012
Jim Lunsford of Decisive-Point and Dick Stottler, President of Stottler Henke at I/ITSEC 2012
August 23, 2012 -- Decisive-Point President Jim Lunsford gave a presentation on “Serious Games for Leader and Team Development” at the 2012 Serious Play Conference in Redmond, Washington. He was also a panel member on the discusion topic, "What is the Future of Serious Games?" Read more about the conference and the participants here.
July 27, 2012 -- Under the CULP program (Cultural Understanding and Language Proficiency), US and Ukrainian military academy cadets participated in the Joint Simulation Modeling held in the Follow Me simulation modeling classroom at the Hetman Petro Sahaydachnyi Army Academy at Lviv, Ukraine. Read more about this event here.
July 23, 2012-- Decisive-Point demonstrates the serious game Crucible of Command at the National Defense University's Connections Conference in Washington, D.C. Read more about this event here.
July 19, 2012 -- The U.S. Army's Infantry Magazine published an article on the use of low-overhead simulations to facilitate experiential learning at schools throughout the Army. Read the article "A Battle in Every Classroom", by LTC Chuck Allen and DR. James Sterrett here.
January 17, 2012 -- The United States Army's Infantry School at Fort Benning begins evaluating the potential of using Train the Leader as a leader development tool for the Infantry Basic Officer Leadership Course (IBOLC).
Jim Lunsford receives prestigious "World Class Team Award" on behalf of Decisive-Point.
December 8, 2011 -- At a banquet in Arlington, VA, Decisive-Point received the Northrop Grumman “World Class Team Award” which is presented annually to selected Northrop Grumman suppliers. This year, only 27 of the more than 10,000 suppliers who work with Northrop Grumman received this prestigious award.
Jim Lunsford at I/ITSEC 2011
Nov 28 - Dec 1, 2011 -- Alion Science and Technology who teamed with Decisive-Point to deliver Follow Me to the Ukrainian Army showcased Decisive-Point games at their 2011 I/ITSEC booth.
December 1, 2011 -- Decisive-Point President Jim Lunsford published in Training & Simulation Journal (TSJ). His article addresses some of the challenges the military faces in developing, acquiring, and using serious games. Read the articlehere.
November 30, 2011 --"Playing Panetta. Think it's tough for Pentagon planners to figure out what the military will look like ten years after $600 billion in budget cuts? Try playing this game..." Decisive-Point's Future Force game gets a work-out by Michael Peck in an article posted at Foreign Policy.com.
September 29, 2011 -- Decisive-Point delivered the latest version of Elusive Victory to the U.S. Army's Command and General Staff College at Fort Leavenworth. This game enables military leaders and teams to deliberately practice the unique cognitive and team skills associated with the conduct of stability operations.
September 15, 2011 -- The latest version of Decisive Action was delivered to the U.S. Army's Command and General Staff College (CGSC). The game now includes an expanded logistics module that was successfully employed during a CGSC exercise on 11 September 2011.
July 26, 2011 -- Students of the National Geospatial Intelligence Agency (NGA) participated in another set of Decisive-Point's Lewis and Clark Leadership Seminars as part of their leadership development instruction. Once again, the seminar was embedded in the NGA's two-week Preparing For the Challenge (PFC) training session for Pay Band 3 (GS09-GS12) employees. These seminars employ Decisive-Point's Explore! serious game.
July 1, 2011 -- HPS Simulations publishes a commercial version of Future Force; a game originally designed for the U.S. Army to teach students of the Command and General Staff College force development concepts. Visit HPS Simulations here.
Jim Lunsford discusses decision-making with NGA student during Lewis and Clark Leadership Seminar.
May 10, 2011 -- Students of the National Geospatial Intelligence Agency (NGA) participated in Decisive-Point's Lewis and Clark Leadership Seminar as part of their leadership development instruction. The seminar was embedded in a two-week Preparing For the Challenge (PFC) training session for NGA's Pay Band 3 (GS09-GS12) employees. The seminar employed the use of Decisive-Point's serious game called Explore!
April 29, 2011 -- The Royal Military Academy at Sandhurst has licensed Follow Me to augment their tactical training curriculum.
April 4, 2011 --Follow Me was the subject of several articles published by Tactical Decision Games about how the game is used at the United States Military Academy at West Point:
-- Decisive-Point delivered on a U.S. Army contract to create Crucible of Command in support of the Army's Captains Career Courses.
November 2010 -- Photos from the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC):
I/ITSEC: UCF Army ROTC Cadet playing Follow Me.
I/ITSEC: (L-R) TJ Taijeron, West Point; Jim Lunsford, Decisive-Point; John Blasser, Northrop Grumman; LTC Chuck Allen, DLDC Sims Team, CGSC.
November 29, 2010 -- Decisive-Point's Jim Lunsford demonstrates a selection of Decisive-Point games at the Northrop Grumman booth at the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) in Orlando, FL, 29 Nov to 2 December 2010. Find out more about the conference here.
November 16, 2010 -- The U.S. Army Command and General Staff College accepts delivery of Decisive Action Brigade Level.
June 18, 2010 -- The U.S. Army Command and General Staff College accepts delivery of Forward Into Battle, the second of three logistics games Decisive-Point is developing in 2010.
March 18-20, 2010 -- Decisive Action and Follow Me are displayed at the Alion Science and Technology booth in London during ITECH 2010. ITECH is Europe's largest and most established Defense Training and Simulation Conference and Exhibition.
March 18, 2010 -- The Ukrainian Army Ground Forces Academy in L’viv accepts delivery of a Ukrainian language version of Follow Me and completes new equipment training.
March 12, 2010 -- Decisive-Point delivers Future Force, the first of three logistics games, to the U.S. Army Command and General Staff College at Fort Leavenworth, Kansas.
November 30–December 3, 2009 –- Follow Me is showcased in the Northrop Grumman booth during the annual Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC). November 4, 2009 -- The U.S. Air Force Research Laboratory awards Decisive-Point a Phase I Small Business Technology Transfer Research (STTR) contract to design a serious game to study the potential future use of UAV in combat. November 17, 2009 -- The United States Military Academy at West Point accepts delivery of an updated version of Follow Me; which since 2008 has become their simulation of choice for teaching platoon leader tactical skills to cadets.
September 29, 2009 -- The U.S.Army purchases Decisive Action Site Licenses for three additional leader development schools: the Sergeants Major Academy, the Warrant Officer Career Course, and the Western Hemisphere Institute for Security Cooperation.
September 14,2009 -- Decisive Action version 22.214.171.124 is delivered to the U.S. Army Command and General Staff College.
September 1, 2009 – Decisive-Point receives a contract to develop three logistics games for the U.S. Army Command and General Staff College.
June 22, 2009 -- Elusive Victory version 1.0.0 is delivered to the U.S. Army Command and General Staff College.
June 17, 2009 -- Decisive Action version 126.96.36.199 is delivered to the U.S. Army Command and General Staff College.
November 11-12, 2008 -- Jim Lunsford, the President of Decisive-Point, presents his views on the design, development, and use of serious games at the at the Italian Army's Gaming Technology Symposium in Civitavecchia, Italy.
May 1, 2008 -- The May 2008 issue of Training and Simulation Journal magazine contains an article that describes Take Charge! as part of the SUITS training strategy and contains a screen shot of the serious game on pages 28-29.
April 28, 2008 -- In an interview with John Walker, Rod Humble, the Vice President of EA Sims, rated Jim Lunsford's game, Defending the Reich, as his favorite game of the year.
February 15, 2008 -- The completion of the U.S. Army Command and General Staff College (CGSC) divisional warfighting exercise marked the tenth anniversary of CGSC's use of Decisive Action. It is also marked the premier use of a version of Decisive Action that directly stimulates an Army command, control, communications, computer, intelligence, surveillance and reconnaissance (C4ISR) system.
November 26-29, 2007 -- Cubic Applications showcases Take Charge!, Decisive-Point's small unit leader training simulation at the Cubic booth, during IITSEC 2007 in Orlando, FL. Take Charge! is one of two PC-based games that comprise Cubic's Small Unit Immersive Training System (SUITS).
November 15, 2007 -- Decisive Point moves to new offices in Kansas City, MO.
September 5, 2007 -- The U.S. Army purchases a site license at Fort Leavenworth, KS for Decisive-Point's COIN game, The Long War.
September 1, 2007 -- Jim Lunsford, the president of Decisive-Point, joins HCAP International as a managing partner. HCAP International was listed as one of Kansas City's top ten management companies in 2006.
August 20, 2007 -- The U.S. Army awards Decisive-Point a twelve month contract to upgrade Decisive Action for the Command and General Staff College at Fort Leavenworth, KS.
July 12, 2007 -- The U.S. Air Force Office of Scientific Research awards Decisive-Point a Phase I Small Business Technology Transfer (STTR) contract to create an advanced combat simulation for more effective anti-terrorist operations.
April 4, 2007 -- The April 2007 edition of Games for Windows magazine critically reviews Decisive-Point's latest strategy game, Defending the Reich. On page 88, the reviewer comments, "Defending the Reich has a lot to offer wargamers looking for a simple, clean game that doesn't take days to finish."
February 4, 2007 -- Jim Lunsford, President of Decisive-Point, becomes a member of the Interservice/Industry Training, Simulation and Education Conference (IITSEC) Emerging Concepts and Innovative Technologies (ECIT) subcommittee.